Innovation That Matters

DigiWall: computer game meets climbing wall

Work & Lifestyle

We’ve written about a number of games designed to get kids off the couch and into some exercise, but recently one of our spotters alerted us to one we hadn’t yet seen: DigiWall, a structure that combines a climbing wall with gaming. Designed for use in public places like museums and shopping malls, DigiWall is a climbing wall with high-end surround-sound whose grips include both lights and sensors that react when they are touched. A variety of games, contests, challenges and creative experiences are possible on the wall as a result, using a combination of visual and audio feedback and body movements. Games currently available, for example, include simple ones based on physical activity and speed as well as more complex ones involving flexibility, bodily control and tactical skill. New games are also being added all the time, the wall’s Swedish maker says. When not in use, DigiWall becomes a decorative sound and light installation. Much like Wii, location-based games and gyms that use games to keep kids moving, DigiWall could be another weapon in the battle against childhood obesity—not to mention a novel and entertaining public attraction. Kid-friendly restaurants, stores, malls, museums—even airports or schools: This one’s for you! (Related: Poolside climbing wallsIn-store wave riding.) Spotted by: Susanna Haynie



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